Sean Brady

By James Scharmack • Jan 1st, 2008 • Category: Meet the Team
 
Name: Sean Brady
Location: Carlow and Dublin, Ireland
Position: 3D Art, Concept Art
Favorite Game(s): Silent Hill and Metal Gear Solid series
plus my own titles

From the very early age of 5, Sean has played games endlessly leading to his eventual progression into the world of game development. Starting initially with the Commodore 64 to collecting any games and systems from fourth generation of console onwards and finally delving into the computer game scene during the mid-1990s his interest in games thrived and grew enough to decide his future career path.

Sean often recalls reading developer interviews and game reviews during his younger years and constantly hoping to one day follow in their footsteps. One particular photograph that stayed with Sean showed a man wearing a watermelon that had been carved into a helmet on his head. This person was a well known game designer during the late 1990’s. Firstly Sean thought what? This refers back to the question of why someone would want to get into games in the first place. Of course everyone is an individual but in Sean’s case the picture answered it easily. Just to have fun, simple. There is no significant reason for doing it but just for fun.

Sean’s game development education and training mainly focused on aesthetic and design elements while slightly touching upon programming fundamentals where necessary to achieve appropriate functionality. Collectively the education that Sean received suited the role of a designer which was a coincidence considering that the person in the inspiring photograph had the exact same professional position. At present Sean is an artist but later on in his career he hopes to become a game designer and producer. Since leaving college and stepping into the big bad world Sean is looking to create and entertain the masses with the most entertaining and fun games possible.